Author Topic: Elite Achievement Diaries - 07-Sep-2010  (Read 133 times)

john wick

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Elite Achievement Diaries - 07-Sep-2010
« on: September 08, 2010, 07:36:01 am »
Source:http://services.runescape.com/m=news/c=msHmFRypK6Q/elite-achievement-diaries

Quote from: 07-Sep-2010 - Elite Achievement Diaries   
This week sees an Elite tier of tasks added to all existing Achievement Diaries (save for Ardougne, which already had Elite tasks, though there is now an Ardougne cloak 4 reward), plus a review of all the old rewards to make them work in a consistent way and be more user friendly. The Lumbridge/Draynor diary has had Hard tasks added instead, all of which are available to free players.

Should you rise to the challenge, you’ll be skilling your way around the world baking pies, fletching bows, manic mining, fighting some seriously dangerous critters and a lot more besides. Face some of the biggest challenges that exist in the world of RuneScape to complete these diaries and, if you succeed, you’ll find yourself worthy of receiving the Elite rewards!

Rewards, I hear you cry? Yes, in true Achievement Diary tradition, you’ll not only get experience lamps, but also some useful rewards to help in your everyday RuneScape life. These can range from the very generic, like teleports, to the very specific, like a handy shortcut in Brimhaven Dungeon.

You’ll also find that existing Achievement Diary rewards will have changed very slightly. Things like toggles for teleports, where possible, are now done by talking to NPCs rather than on the objects. If you have earned the ability to toggle the destination of the Watchtower or Varrock Teleport spells, you’ll find your POH portals will also take you and your friends to wherever you’ve toggled them to go!

Quite a lot of the existing rewards now no longer require the related diary clothing to be worn for you to benefit from them, but, to make sure you’re not missing out on your rewards, you’ll also receive a little message for those times when you would have received a benefit if you had been wearing some Achievement Diary clothing.

The Achievement Diary section of the Game Guide lists all of the new tasks and indicates which rewards require you to be wearing the reward clothing and which ones do not.

Good luck, elite adventurers!

Mod Maz
Senior RuneScape Content Developer
Queen of the Squirrels


PATCH NOTES!

http://services.runescape.com/m=forum/forums.ws?15,16,623,61649690

Quote from: Patch Notes 07/09/10
The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).

Graphical


    * Render issues with Bandos armour, bomber jacket and skillcapes.
    * Sashed skirt and Bandos tassets stuck to stone bowl in Tears of Guthix.
    * Stretchy eyebrows on an ogre near Jiggig.
    * Grass growing through a fire in Isafdar.
    * Pit trap render error in Isafdar.
    * Infernal mage attack animations were being interrupted.
    * Several monks on Entrana have been updated to resemble the monk robes that players wear.
    * Infinity robes clipped with the base kit.
    * Dragon plate clipped with the Legends’ Cape.
    * The new collared robe top clipped with amulets.
    * Costume room interface adjusted slightly to use its space more effectively.
    * Parts of the POH combat rings were floating in the air.
    * Female robes from the Great Orb Project have been adjusted to resemble the male version.
    * When sitting in a diagonal chair in a POH, your arms could go through the chair.
    * Skewed shadows of the bush patch south of Ardougne.
    * Render issues with the jury in Seer’s Village courthouse.
    * POH fancy stone walls had incorrect strip at their base.
    * Fixed texturing of cactuses.
    * Render problem in Harmony Island windmill.
    * Apron clipping problem when resting.
    * Items were hard to see when dropped on the causeway to the Wizards’ Tower.
    * Render error with medium-length hair and eye-patches.
    * Some Mobilising Armies characters had animation problems following the eyeball update.
    * Female battlestaff wield position fixed for a Temple Trekking NPC.
    * Render error with POH oubliette furniture.
    * Rocking Out battle cutscene had transparency issues.
    * Some pattern recognition random event items were the wrong colour.
    * Circus acrobat platform could overlap your feet.
    * War section of Stronghold of Security had a floor that could overlap your feet.
    * Z-bias problems with the Myths of the White Lands frozen lake.
    * A tunnel entrance in the Fist of Guthix lobby has been redesigned.
    * The little sword images on certain chatboxes have been redrawn.



Quests/Achievement Diaries



    * Ratcatchers quest sheet music had models failing to appear.
    * Lunar Diplomacy quest had problems with female players being instructed to copy a male mimic, who’d bow rather than curtsey.
    * An ancient scroll in the Shilo Village quest has been rewritten with better grammar.
    * Soul’s Bane ‘Anger’ cutscenes have had their timing adjusted and their safety checks tightened.



Activities/D&Ds


    * Barbarian Assault healer upgrades referred to old Hitpoints values.



Miscellaneous


    * Fairy ring destination log has had a mouseover effect added to its buttons for the benefit of people who didn’t realise they were clickable.
    * Insufficient XP being given for pickpocketing certain bandits in Pollnivneach.
    * Loot could not be picked up if dropped by trolls on a certain map tile.
    * Moving your POH while people were inside it could cause the house to be duplicated.
    * Strikewyrms would not perform their special attack if they thought you had a pet cat.
    * Bouncy hint arrow was appearing in the wrong places in the Tutorial.
    * Only players who have completed Fremennik Trials are meant to be allowed to pickpocket Fremenniks.
    * The magic watering can was incorrectly named as a fairy watering can when it leprechaun tool storage.
    * Some throne room benches were labelled as dining benches.
    * Players may no longer climb in and out of POH combat rings repeatedly to avoid taking damage.
    * Hetty now tells people where to find the potion ingredients that she wants from them.
    * Duradel was still appearing on the Slayer gem even if he was dead.
    * The Faint emote was incorrectly labelled as Freeze.
    * POH pet house description said it could hold 10 pets when it can actually hold 15.
    * PVP World advice now directs you to your bank if the PVP Worlds manual is in there.
    * Juna didn’t realise that Sheep Shearer and Witch’s Potion are no longer quests.



Dungeoneering


    * A spinning wheel has been rotated to make it accessible.
    * The crushed bridge was not appearing correctly, especially on the abandoned floors.
    * Added spell-casting sounds to animated books in Daemonheim.
    * The soulbell clothing had a missing waist.
    * Hailstorm and frostbite daggers had incorrect info in the skill guide.
    * Chaotic and eagle-eye shield images were swapped in the skill guide.
    * Ranging skill guide referred to primal arrows rather than Sagittarian arrows.
« Last Edit: September 08, 2010, 10:50:30 am by Kate »

john wick

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Re: Elite Achievement Diaries - 07-Sep-2010
« Reply #1 on: September 08, 2010, 09:40:12 am »
I've already done Lumbridge Hard :) within the first 30 mins, i've seen people with Varrock 4 and Falador 4 already

Offline Kate

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Re: Elite Achievement Diaries - 07-Sep-2010
« Reply #2 on: September 08, 2010, 10:51:10 am »
You forgot the patch notes, Nathan. =P

Offline Ben

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Re: Elite Achievement Diaries - 07-Sep-2010
« Reply #3 on: September 08, 2010, 03:27:33 pm »
Does the Explorer Ring 4 remove the Cabbage Teleport?

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Re: Elite Achievement Diaries - 07-Sep-2010
« Reply #4 on: September 08, 2010, 05:55:44 pm »
Does the Explorer Ring 4 remove the Cabbage Teleport?
No. You'll keep it, just your ring will have more stuff.